after finishinh my advance 3D model my goal was to find my weaknesses in creating an environment , ill address some of the isuess i had and how ill be trying to solve these in my future works :
as an environment artist i think i should be able to create any particles that my project needs , in my advance project i spent alot of time into creating particles such as rain , water effect on floor, clouds and etc , i had no exprience in creating particles so thats one area i would like to work on.
another area i would like to focus on is getting more exprienced with zbrush to be able to create the details im trying to make such as broken parts of a stone and etc .
the other area that i would like to focus on is my texturing , using new softwares and ways to create a texture , for example ill be trying to learn substence painter since texturing is much easier with more quality once you know how to use the software correctly .
as an environment artist i think i should be able to create any particles that my project needs , in my advance project i spent alot of time into creating particles such as rain , water effect on floor, clouds and etc , i had no exprience in creating particles so thats one area i would like to work on.
another area i would like to focus on is getting more exprienced with zbrush to be able to create the details im trying to make such as broken parts of a stone and etc .
the other area that i would like to focus on is my texturing , using new softwares and ways to create a texture , for example ill be trying to learn substence painter since texturing is much easier with more quality once you know how to use the software correctly .